Well, you can always use the LaserDisplay directly (without the server).

Cestmir

On Tue, Dec 21, 2010 at 7:14 PM, Pavol Rusnak <stick@gk2.sk> wrote:
On 21/12/10 19:03, Felipe Sanches wrote:
well... let me see the code. Perhaps I'm just confused. I guess you
may have done a good job anyway.
Can you generate a patch and send it to me?

I am also interested in seeing the code. Especially the simulator part. I also wanted to do a rewrite - introduce one abstract class and its 3 implementations - Local, Remote and Simulator. Also always using client-server architecture is not very good, because there is visible difference in remote/local when drawing more complex scenes.

--
Best Regards / S pozdravom,

Pavol Rusnak <stick@gk2.sk>

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